

On Steam, developers can use the DRM with in Steamworks page that Valve created, on EGS there is no DRM that Epic created, there is no DRM service by Epic that developers can choose to use. Steam and EGS do not work the same at all. That's the thing, EGS has no DRM built in, they have no DRM for the developers to use at all, developers who have DRM on EGS is because they either created their own or they bought a third party, there is no EGS DRM for them to use. GOG by comparison simply doesn't have the option to add DRM or require a GOG launcher. (which is only the option of required launcher, or not) If it requires the launcher, then it's the same (basic) DRM for either EGS or Steam at no cost.ĭRM services beyond that are third party (or self created) and have to be added beyond what EGS or Steam has built in. Make your way around town, from peoples' back gardens to the high street shops to the village green, setting up pranks, stealing hats, honking a lot, and generally. Untitled Goose Game is a slapstick-stealth-sandbox, where you are a goose let loose on an unsuspecting village. If it doesn't require the launcher, it has no DRM. It's a lovely morning in the village and you are a horrible goose. I don't think you understand, EGS and Steam work the same:Įither has the option (at no extra cost to the dev) to require the launcher or not. The only difference with GOG is the lack of the option for devs.ĮGS is different in that EGS doesn't have a DRM for the developers to use, the developers have to create their own or purchase a third party DRM, where as on Steam there is a DRM they is free and easy to use which leads to most games using it. Steam as DRM is purely an option and the devs have to actually turn that on to use it.

It's no different than GOG or anywhere else. Steam games can do the same, launch without Steam and no DRM by default.
